
Professional Work
I specialize in organic and hard surface modeling and sculpting.
Over the past five years I have had the opportunity to work on a number of cinemtic trailers for Blur Studio, including DC Universe Online, Resident Evil Operation Racoon City and HALO: The Masterchief Chronicles.
I have also worked on a number of feature films at studios such as: Digital Domain, Sony Imageworks and Double Negative.My film credit list includes:
2020 Morbius
2019 Terminator: Dark Fate
2019 Avengers Endgame
2018 Avengers: Infinity War
2017 Spiderman:Homecoming
2017 Beauty and the Beast
2016: Star Trek Beyond
2016: Huntsman: Winters War
2016: Angry Birds
2016: Alice in Wonderland:Through the Looking Glass
2015: Hotel Transylvania 2
2014: X-Men: Days Of Future's
2014: Maleficent
2013: Ender's Game
2013: Jack the Giant Slayer
2011: Thor
![]() Terminator Liquid MetalI was resposible for sculpting the shapes for the liquid metal for this shot, also i shot sculpted the damaged face | ![]() Terminator Dark Fate GraceI Shot sculpted the muscualture for Digital Grace for this shot |
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![]() Terminator Dark FateShot sculpt work on all characters to ensure proper anatomy | ![]() Terminator Dark FateShot sculpt work on all characters to ensure proper anatomy |
![]() Avengers EngameI was lucky enough to shot sculpt the Anatomy and pose tweaks for Thanos for this magazine cover | ![]() Avengers Endgame Thanos SwordI was lucky enough to not only model Thanos's Double bladed sword but i was able to concept the design as i modeled it. |
![]() Avegers Infinity WarI was able to shot sculpt and tweak the anatomy on Thanos for this magazine cover | ![]() main-qimg-08b4564948fac28f68a912797bd8ae7fI shot sculpted Hulk throughout his entire fight with Thanos, adding muscle movement and definition across the shots |
![]() 7316633-gif (5)One of my favourite shot sculpts to do on Infinity war. Thanos crushing the tesseract. I was able to shot sculpt the muscles contractions and tensions along with animated displacement maps to show his veins at the point of crush. | ![]() Spiderman:Homecoming |
![]() Vulture WingsModeled the wings from concept art provided by Marvel. Design changes were made to make them work as a 3D asset. | ![]() Vulture WingsModeled the wings from concept art provided by Marvel. Design changes were made to make them work as a 3D asset. |
![]() Vulture wings | ![]() Beauty and The BeastI had the pleasure of shot sculpting this image for the cover of entertainment weekly. Shot sculpt to Beast mainly, clothing. |
![]() Beauty and the BeastThe majority of my work on this project was shot sculpting, on beast himself, belle and the wolves | ![]() Beauty and The BeastAnother marketing still i got to Shot sculpt |
![]() Beauty and the Beast | ![]() Star Trek Beyond |
![]() Star Trek Beyond TenaxiWorking With Marco Menco to help bring these creatures to life was a fun task. | ![]() Star Trek Beyond TenaxiOne of the variants I sculpted |
![]() Star Trek Beyond TenaxiOne of the variants I sculpted | ![]() Star Trek Beyond KirkModel by me, textures and lookdev by Sara Hansen |
![]() Star Trek Beyond KirkModel by me, textures and lookdev by Sara Hansen | ![]() Star Trek Beyond KirkModel by me, textures and lookdev by Sara Hansen |
![]() Star Trek Beyond Kirk | ![]() Star Trek Beyond Kirk |
![]() Captain Kirk Digital DoubleModel by me, textures and lookdev by Sara Hansen | ![]() Captain Kirk Digital DoubleModel by me, textures and lookdev by Sara Hansen |
![]() Star Trek Beyond KrallDigital double for Krall in his human form | ![]() Star Trek Beyond KrallDigital double for Krall in his human form |
![]() Star Trek Beyond KrallDigital double for Krall in his human form | ![]() Star Trek Beyond KrallDigital double of Krall in between forms |
![]() Star Trek Beyond KrallDigital double of Krall in between forms | ![]() Star Trek Beyond Digital DoublesModelling by me, texturing and look dev done by respective departments |
![]() Star Trek Beyond Digital DoublesModelling by me, texturing and look dev done by respective departments | ![]() Star Trek Beyond Digital DoublesModelling by me, texturing and look dev done by respective departments |
![]() Alice Through the Looking Glass | ![]() Seconds_AliceI got to model all of the Seconds for the movie, such a great set of characters to model. Breakdown can be seen in the Showreel section of my website. |
![]() Alice-Through-The-Looking-Glass-Seconds-Minutes-Hours-3d-Breakdown-12.jpg | ![]() Alice-Through-The-Looking-Glass-Seconds-Minutes-Hours-3d-Breakdown-2.jpg |
![]() Alice Through the Looking GlassI modeled the bridge that Time is walking on | ![]() Alice Through the Looking GlassI modeled the bridge and platform that Time is walking on |
![]() Alice Through the Looking GlassI modeled the hero talking clock and Mirror for this sequence. | ![]() Alice Through the Looking GlassI modeled most of the Backwards room and many of its contents. |
![]() Alice Through the Looking GlassI modeled most of the Backwards room and many of its contents. | ![]() X-Men SentinelI modeled the Sentinel for Xmen...a full VFX breakdown can be seen in the showreel section. |
![]() Sentinel Wireframemodel of sentinel | ![]() Side By Side Sentinel |
![]() Sentinels | ![]() Sentinel heads |
![]() Making Malificentworked on shot sculpting and body blend shapes for the faeries | ![]() The Three Fairies |
![]() MALEFICENTworked on shot sculpting maleficent and her wings | ![]() Ender's Game Cathedralmodel and sculpt for cathedral interior along with another artist |
![]() formic planet cathedralsculpt for ruined cathedral | ![]() formic planet terrainModel and sculpted terrain and many of the buildings for this shot |
![]() Shotsculpt1shotsculpt | ![]() Shotsculpt2shotsculpt |
![]() Macemodel and sculpt | ![]() Mace |
![]() Pig sculptPig in a blanket sculpt for Jack the Giant Slayer | ![]() Pigpig sculpt |
![]() Giant's slingshotmodel and sculpt | ![]() Slingshot |
![]() DigiModel for digidouble | ![]() Digidigi double |
![]() Digi | ![]() CameraCamera model |
![]() Camera | ![]() Armour suitarmour suit model and sculpt |
![]() Armour | ![]() Armourarmour suit model and sculpt |
![]() Armour | ![]() Armourarmour suit model and sculpt |
![]() Armour | ![]() Giant Clubmodel and sculpt for giant club |
![]() StoolModel and sculpt for stool | ![]() Thor Ice MountainsModeled and sculpted ice mountains and terrain |
![]() Ice Cave | ![]() Mountains |
![]() blur.jpg | ![]() TempleModeled Main temple for Halo Cinematic. textures by Andrew Averkin |
![]() TempleMain Temple Model | ![]() TempleMain Temple |
![]() TempleMain Temple | ![]() BeltwayModeled, textured and shader work for hero character Beltway for Blur Cinematic |
![]() BeltwayModeled, textured and shader work for hero character Beltway for Blur Cinematic | ![]() Resident Evil Operation Raccoon CityModeled, textured and shader work for hero character Beltway for Blur Cinematic |
![]() ExobyteModeled textured and shader work for Blur Cinematic for DC Universe Online | ![]() Exobyte |